//   Long Sleeved Males :-
//   M-Crowd_Bloke-1.LMA =	M-FanBloke-1.gmt - WC_FANBLOKE01
//   			M-FanBloke-2.gmt - WC_FANBLOKE02
//   			M-FanBloke-3.gmt - WC_FANBLOKE03
//   			M-FanBloke-4.gmt - WC_FANBLOKE04
//   			M-FanBloke-5.gmt - WC_FANBLOKE05
//   
//   Short Sleeved Males :-
//   M-Crowd_Bloke-2.LMA =	M-FanBloke-6.gmt - WC_FANBLOKE06
//   			M-FanBloke-7.gmt - WC_FANBLOKE07
//   			M-FanBloke-8.gmt - WC_FANBLOKE08
//   			M-FanBloke-9.gmt - WC_FANBLOKE09
//   			M-FanBloke-10.gmt - WC_FANBLOKE10
//   
//   Females :-
//   M-Crowd_Female-1.LMA = 	M-FanFemale-1.gmt - WC_FANFEMALE01
//   			M-FanFemale-2.gmt - WC_FANFEMALE02
//   			M-FanFemale-3.gmt - WC_FANFEMALE03
//   			M-FanFemale-4.gmt - WC_FANFEMALE04
//   			M-FanFemale-5.gmt - WC_FANFEMALE05
//   ____________________________________________________________
//   Camera Men :-
//   M-Crowd_Cam.LMA =	M-FanCam-1.gmt - WC_CAM_01
//   			M-FanCam-2.gmt - WC_CAM_02
//   			M-FanCam-3.gmt - WC_CAM_03
//   			M-FanCam-4.gmt - WC_CAM_04
//   			M-FanCam-5.gmt - WC_CAM_05
//   
//   Anims for CamerMan  :-  A-Idle_CamCrouch-1.LMA   (short version)
//   			A-Idle_CamCrouch-2.LMA   (Longer version)
//   			A-Idle_CamStood-1.LMA   (short version)
//   			A-Idle_CamStood-2.LMA   (Longer version)

Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CROWDMOTIONSCHEER1
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma
}
Motions=CROWDMOTIONSCHEER2
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma
}
Motions=CROWDMOTIONSCHEER3
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma
}

Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-2.lma|||A-Idle_CamCrouch-2.lma
}

//crowd-camexit
Object=SPECTATOR
{
 MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-118.513, 3.159, 16.564) AutoRotate=along
}

//crowd-bloke1
Object=SPECTATOR
{
 MeshFile=M-FanBloke-10.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(-86.702, 2.361, 10.390) AutoRotate=towards
}

//crowd-bloke2
Object=SPECTATOR
{
 MeshFile=M-FanBloke-6.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(-23.502, 0.825, -1.655) AutoRotate=towards
}

//crowd-camentry
Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(218.786, -3.491, -48.172) AutoRotate=along
}

//crowd-peepee
Object=SPECTATOR
{
 MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSCHEER2 Pos=(173.145, -1.524, -39.227) AutoRotate=towards
}

//crowd-gal1
Object=SPECTATOR
{
 MeshFile=M-FanFemale-5.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(203.832, -2.866, -28.965) AutoRotate=towards
}

//crowd-gal2
Object=SPECTATOR
{
 MeshFile=M-FanFemale-1.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(201.211, -2.705, -44.700) AutoRotate=towards
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-2.757, 3.371, 9.657) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-371.078, 54.546, -996,987) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-717.073, 104.118, -947.213) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-865.276, 121.109, -973.224) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-901.505, 160.068, -1300.612) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-927.760, 164.788, -1778.675) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-363.492, 121.412, -1913.494) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-129.058, 85.153, -2116.310) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(191.478, 13.275, -862.598) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(296.937, 7.301, -653.701) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(257.943, 6.560, -348.562) AutoRotate=along
}
