Surfers_2004  // based upon 2004 Lexmark Indy 300
{
  AI Vehicle Filter = Surfers_2004
  
  TrackName = Surfer's Paradise Street Cicuit
  GrandPrixName = 2004 Lexmark Indy 300 
  EventName = 2004 Lexmark Indy 300 
  VenueName = Surfers_2004 
  Location = Surfer's Paradise, Queensland, Australia
  Length = 2.794 Miles  //  4.496 km
  Track Record = 109.274 mph, Dario Franchitti   

  RacePitKPH = 60
  NormalPitKPH = 60
  TestDayStart = 11:00
  Practice1Day = Wednesday
  Practice1Start = 11:00
  Practice1Duration = 80
  Practice2Day = Thursday
  Practice2Start = 11:00
  Practice2Duration = 80
  Qualify1Day = Friday
  Qualify1Start = 10:30
  Qualify1Duration = 80
  Qualify1Laps = 20
  Qualify2Day = Friday
  Qualify2Start = 14:00
  Qualify2Duration = 80
  Qualify2Laps = 20
  WarmupDay = Saturday
  WarmupStart = 10:00
  WarmupDuration = 45
  RaceDay = Saturday
  RaceStart = 14:00
  RaceLaps = 98
  RaceTime = 180
  RaceTimeScaled = 180
  Attrition = 20

  SkyBlendSunAngles=(-20.5, -1.0, 11.5, 25.5)

  ShadowMinSunAngle=15.0

  Latitude = 43.769444         // degs from Equator (range: -90 to 90, positive is Northern Hemisphere)
  NorthDirection = 180 // the direction of North in degrees (range: 0 to 359)
  RaceDate = July 7  // default date for the race

  // Scene Lighting

  SunriseAmbientColour = (150,132,130)
  SunriseDirectionalColour = (175,178,210)
  SunriseFogColour = (68,118,155)
  SunriseFogIn = 0.0
  SunriseFogOut = 1950.0
  SunriseFogDensity = 0.5
  RainSunriseAmbientColour = (85,85,85)
  RainSunriseDirectionalColour = (45,45,45)
  RainSunriseFogColour = (43,53,55)
  RainSunriseFogIn = -50.0
  RainSunriseFogOut = 2450.0

  DayAmbientColour = (135,130,120)
  DayDirectionalColour = (255,255,255)
  DayFogColour = (250,240,235)
  DayFogIn = 20.0
  DayFogOut = 2450.0
  DayFogDensity = 0.5
  RainDayAmbientColour = (105,105,105)
  RainDayDirectionalColour = (45,45,45)
  RainDayFogColour = (232,248,238)
  RainDayFogIn = -50.0
  RainDayFogOut = 2450.0 

  SunsetAmbientColour = (108,124,144)
  SunsetDirectionalColour = (215,172,72)
  SunsetFogColour = (60,68,85)
  SunsetFogIn = 100.0
  SunsetFogOut = 1800.0
  SunsetFogDensity = 0.5
  RainSunsetAmbientColour = (72,70,70)
  RainSunsetDirectionalColour = (35,32,32)
  RainSunsetFogColour = (37,41,35) 
  RainSunsetFogIn = -50.0
  RainSunsetFogOut = 2450.0

  NightAmbientColour = (25,27,40)
  NightDirectionalColour = (29,34,54)
  NightFogColour = (4,7,19)
  NightFogIn = 120.0
  NightFogOut = 1200.0
  NightFogDensity = 0.5
  RainNightAmbientColour = (25,25,25)
  RainNightDirectionalColour = (15,15,15)
  RainNightFogColour = (23,25,24)
  RainNighttFogIn = -100.0
  RainNightFogOut = 2450.0

  RoadDryGrip = 1.04
  AIDryGrip = 1.04
  RoadWetGrip = 0.75
  AIWetGrip = 0.75
  PlayerTireWear = 1.0
  FrontTireHeatMult = 1.00
  RearTireHeatMult = 1.00

  Max Vehicles = 36

  // Pitstop locations in order from front to back ... if these need to be
// reversed on an individual track, set "ReversePitOrder=1" in the
// track-specific GDB file.

 PitOrder
 {
  PitGroup=BMS
  PitGroup=Vit_Kon
  PitGroup=RML
  PitGroup=JMB575
  PitGroup=GPC
  PitGroup=AFC
  PitGroup=DAMS
  PitGroup=Freisinger04
  PitGroup=GPC360
  PitGroup=Proton
 }

 // Number of vehicles sharing each pitstall.  The number of entries
 // here must match the number of entries in the PitOrder above.

 NumberSharingPit
 {
  Vehicles=2 // BMS
  Vehicles=2 // Vit_Kon
  Vehicles=2 // RML
  Vehicles=2 // JMB575
  Vehicles=2 // GPC (575)
  Vehicles=2 // AFC
  Vehicles=2 // DAMS
  Vehicles=2 // Freisinger04
  Vehicles=2 // GPC360
  Vehicles=2 // Proton
 } 

  
  SettingsFolder = Surfers_2004
  SettingsCopy = Grip.svm
  SettingsCopy = Surfers_2004.svm
  SettingsAI = Surfers_2004.svm
  Qualify Laptime = 71.413
  Race Laptime = 75.294
}   